I make games not websites.

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Hi, I'm Malody Hoe.

Computer Science & Game Design graduate with strong focus on gameplay and engine development. I have a strong foundation in C++, and have worked with commercial engines like Unity and Unreal, as well as custom engines.

I pride myself as an adaptable individual with a generalist attitude: “Specialization is for insects.” —Robert A. Heinlein, Time Enough For Love.

I love video games, and have a profound interest in games not just as entertainment, but more importantly, as an art form.

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